AI Insights · Timothy · January 2023
Top 5 Fidget Toys Games in UAE Q4 2022: Performance Overview
Discover the performance trends of the top 5 fidget toys games in the UAE during Q4 2022, including insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 fidget toys games in the United Arab Emirates displayed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these trends.
Slime it: Slime Game Simulator from Slime4Fun saw its weekly revenue peak at $31 in mid-November, with a notable increase from $13 at the end of October. Weekly downloads fluctuated, with a high of 7 in mid-October but generally remained low throughout the quarter. The app's weekly active users showed a steady decline from 397 in late September to 331 by the end of December.
Antistress - Satisfying Games! by CONTENT ARCADE (UK) LTD. experienced consistent weekly revenue, averaging around $5 to $7. Weekly downloads saw a significant upward trend, starting at 103 in late September and peaking at 283 in late November. Active users also increased steadily from 535 at the end of September to 814 by the end of December.
Pixel Demolish from Rollic Games had a more sporadic revenue pattern, peaking at $14 in late November. Downloads were highest at the beginning of October with 3.5K but dropped significantly to 121 by the end of December. Active users mirrored this trend, starting at 2.4K in late September and ending at 1.9K in December.
Marble ASMR, also by Rollic Games, saw its weekly revenue peak at $15 in late November. Downloads were highest at 1.9K in late November but gradually declined to 409 by the end of December. Active users followed a similar trend, peaking at 2.6K at the end of November before dropping to 1.1K by the end of December.
Finally, Automatoys from Idle Friday had modest revenue, with the highest being $14 in mid-November. Downloads were relatively low, with a peak of 191 in late September and ending at 140 in late December. Active users decreased from 900 in late September to 479 by the end of December.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.